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III

The Aesclipus Twenty hovered, using emergency rocket fuel lavishly while her motion relative to the ground below her carried her past a ridge of high, snow clad mountains and then over a shoreline with pack ice piled against its beaches.


This was not the planet from which a call had been sent and which Calhoun was answering. There was no sign of habitation anywhere. Cold blue sea swept past below. There were some small ice cakes here and there, but as the shore was left behind they dwindled in number and the water surface became unbroken save by waves. The mountains sank to the horizon, and then ahead—in the direction of the Med Ship's motion—an island appeared. It was small and rocky and almost entirely snow-covered. There was no vegetation. It was entirely what Calhoun had expected from his examination by electron telescope from space.


This was approximately the equator of the planet Kryder III, which was one planetary orbit farther out than the world which was Calhoun's proper destination. This was an almost frozen planet. It would be of very little use to the inhabitants of Kryder II. There might be mineral deposits worth the working, but for colonization it would be useless.


Calhoun very painstakingly brought the little spaceship down on the nearest possible approach to bare flat stone. Ragged, precipitous peaks rose up on either hand as the ship descended. Miniature glaciers and waterfalls of ice appeared. Once there was a sudden tumult and a swarm of furry—not feathered—creatures poured out of some crevice and swarmed skyward, doubtless making a great outcry because of having been disturbed.


Then the rocket flames touched ice and stone. Steam floated in clouds about the ship. It appeared on the vision screens as an opaque whiteness. Then the Med Ship tapped stone, and tapped again, and then settled only very slightly askew on what would have to be fairly solid rock. Writhing steam tendrils blotted out parts of all the outside world for long minutes afterward. At last, though, it cleared.


Murgatroyd looked at the snowscape. He saw a place of cold and ice and desolation. He seemed to reach a conclusion.


"Chee!" he said with decision.


He went back to his private cubbyhole. He'd have none of such a landing place. He preferred to touch ground where there were people to stuff him with assorted edibles.


Calhoun waited alertly until it was certain that the ship's landing-fins had complete solidity under them. Then he pushed himself away from the control-board and nodded to his prisoner.


"Here we are," he observed. "This is Kryder III. You didn't intend to land here. Neither did I. We both expected to touch ground on Kryder II, which is inhabited. This world isn't. According to the Directory, the average daytime temperature here is two degrees Centigrade. We've landed on an island which is forty miles away from a continental landmass. Since you aren't inclined to be cooperative, I'm going to leave you here, with such food as I can spare and reasonable equipment for survival. If I can, I'll come back here for you. If I can't, I won't. I suggest that while I get things ready for you to go aground, that you think over your situation. If you give me information that will make it more likely I can come back, it'll be all to the good for you. Anything you hold out will lessen my chances and therefore yours. I'm not going to argue about it. I'm not threatening you. I'm simply stating the facts. Think it over."


He left the control-room to go down into the storage compartments of the ship. It was in no sense a cargo-carrier, but it had to be prepared for highly varied situations its occupant might have to meet. Calhoun began to gather divers items. To gather them he had to put carefully away two objects he'd sealed quite airtight in plastic bags. One was a duplicate of the control-central device that had tried to get him out the air-lock. It was sealed up so no trace of odor could escape, or slowly evaporating oil—such as make fingerprints—or any of those infinitesimal traces of one's identity every man leaves on anything he handles. The other was the spacesuit the prisoner had worn when he boarded the Med Ship. It was similarly sealed in. The technicians back at Headquarters could make an absolute, recorded analysis of such identifying items, and could prove who'd handled the one device or worn the other.


He came back to the control-room. He carried bundles. He adjusted the lock so both inner and outer doors could be open at the same time. A cold and daunting wind came in as the doors spread wide. Calhoun went down to ground. His breath was like white smoke when he returned.


"Tent and sleeping bag," he commented. "It's chilly!"


He went down to the storage compartments again. He came up with another burden.


"Food and a heater, of sorts," he said.


He went out. He came back. He went below again. He was definitely generous in the food supply he piled about the first two loads of equipment. When he'd finished, he checked on his fingers. Then he shook his head and went below for cold-climate garments. He brought them up and put them with the rest.


"Anything you want to say?" he asked pleasantly when he returned. "Anything to help me survive and get back here to pick you up again?"


The bound man ground his teeth.


"You won't get away with turning up in my place!"


Calhoun raised his eyebrows.


"How bad's the plague?"


"Go to the devil!" snapped the bound man.


"You were going to land as a Med Ship man," observed Calhoun. "Judging by two previous operations like this, you were going to check the plague. You did that on Castor IV."


The bound man cursed him.


"I suspect," said Calhoun, "that since you blamed the first plague on contaminated grain, and it did stop when all the grain on the planet was burned and fresh supplies brought in from elsewhere, and since the same thing happened with the blame on meats on Castor IV, my guess is also contaminated food on Kryder II. Criminals rarely change their method of operation as long as it works well. But there are two things wrong with this one. One is that no bacterium or virus was ever identified as the cause of the plagues. The other is that two tormals died. Tormals don't die of plagues. They can't catch them. It's impossible. I'm confident that I can keep Murgatroyd from dying of the plague on Kryder II."


The bound man did not speak, this time.


"And," said Calhoun thoughtfully, "there's the very curious coincident that somebody stole the money to buy uncontaminated grain, in the first plague, and the money to buy meat for Castor IV was destroyed when your Med Ship blew up in the spaceport. It was your Med Ship, wasn't it? And you were reported killed. Something had gone around—had, I said—which was about as lethal as the toxin made by clostridium botulinum. Only it wasn't a germ caused toxin, because there wasn't any germ, or virus either. Are you sure you don't want to talk?"


The man on the floor spat at him. Then he cursed horribly. Calhoun shrugged. He picked up his prisoner and carried him to the lock door. He took him out. He laid him on the pile of stores and survival equipment. He carefully unknotted some of the cords that bound his prisoner's hands.


"You can get loose in five minutes or so," he observed. "By the sunset line when we came in, night is due to fall before long. I'll give you until dark to improve your chances of living by improving mine, then . . ."


He went back to the Med Ship. He entered it and closed the lock doors. Murgatroyd looked inquisitively at him. He'd watched out the lock while Calhoun was aground. If he'd moved out of sight, the little tormal would have tried to follow him. Now he said reproachfully, "Chee! Chee!" 


"You're probably right," said Calhoun dourly. "I couldn't get anywhere by arguing with him, and I wasn't more successful with threats. I don't think he'll talk even now. He doesn't believe I'll leave him here. But I'll have to!"


Murgatroyd said, "Chee!" 


Calhoun did not answer. He looked at the vision screen. It was close to sunset outside. His captive writhed on top of the mass of cloth and stores. Calhoun grunted impatiently, "He's not too good at loosening knots! The sun's setting and he needs light to get the tent up and the heater going. He'd better hurry!"


He paced up and down the control-room. There were small, unobtrusive sounds within the Med Ship. They were little, meaningless noises. Remote traffic sounds. Snatches of talk, which were only murmurings. Almost infinitely faint tinklings of music not loud enough to identify. In the utter soundlessness of empty space, a ship would be maddeningly silent except for such wisps of things to hear. They kept him from feeling maddeningly alone. They kept him reminded that there were worlds on which people moved and lived. They were links to the rest of humanity and they prevented the psychosis of solitude—with, of course, the help of a companionable small animal who adored being noticed by a man.


He went back to the screens. The sun was actually setting, now, and the twilight would be brief, because despite the ice and snow about, this was the equator of this particular world. The prisoner outside still struggled to free himself. He had moved, in his writhing, until he was almost off the pile of dark stuff on the snow. Calhoun scowled. He needed information. This man, who'd shared in a trick designed to kill him, could give it to him. He'd tried to persuade the man to talk. He'd tried to trap him into it. He'd tried everything but physical torture to get a clear picture of what was going on, on Kryder II. A plague which had no bacterium or virus as its cause was unreasonable. The scheduling of a fake Med Ship man's arrival—at the cost of a very neat trick to secure the death of the real one—and the coordination of a human scheme with the progress of a pestilence, this was not reasonable either. Though Calhoun had irritated his prisoner into fury after persuasion failed, the man had given no information. He'd cursed Calhoun. He'd raged foully. But he'd given no plausible information at all.


It became dark outside. Calhoun adjusted the screens to a higher light-gain. There was only starlight and even with the screens turned up he could see only convulsive struggling movements of a dark figure upon a dark patch of equipment.


He swore.


"The clumsy idiot!" he snapped. "He ought to be able to get loose! Maybe he'll think I meant just to scare him . . ."


He took a hand lamp and opened the air-lock doors again. He cast the light ahead and down. His captive now lay face-down, struggling.


Growling, Calhoun descended to the snow, leaving the air-lock doors open. He went over to his prisoner. Innumerable stars glittered in the sky, but he was accustomed to the sight of space itself. He was unimpressed by the firmament. He bent over the squirming, panting figure of the man he'd apparently not helped enough toward freedom.


But at the last instant the hand lamp showed the former prisoner free and leaping from a crouched position with his hands plunging fiercely for Calhoun's throat. Then the two bodies came together with an audible impact. Calhoun found himself raging at his own stupidity in being fooled like this. The man now grappling him had been full party to one attempt to kill him by a trick. Now he tried less cleverly but more desperately to kill him with his bare hands.


He fought like a madman, which at that moment he very possibly was. Calhoun had been trained in unarmed combat, but so had his antagonist. Once Calhoun tripped, and the two of them rolled in powdery snow with uneven ice beneath it. In that wrenching struggle, Calhoun's foot hit against something solid. It was a landing-fin of the Aesclipus Twenty. He kicked violently against it, propelling himself and his antagonist away. The jerk should have given Calhoun a momentary advantage. It didn't. It threw the two of them suddenly away from the ship, but onto a place where the stone under the snow slanted down. They rolled. They slid, and they went together over a stony ledge and fell, still battling, down into a crevasse.


Murgatroyd peered anxiously from the air-lock door. There was no light save what poured out from behind him. He fairly danced in agitation, a small, spidery, furry creature silhouetted in the air-lock door. He was scared and solicitous. He was panicky. He made shrill cries for Calhoun to come back. "Chee!" he cried desperately. "Chee-chee! Chee-chee-chee-chee! . . ." 


He listened. There was the keening sound of wind. There was a vast, vast emptiness all around. This was a world of ice and dreariness, its continents were white and silent, and its beaches were lined with pack ice, there was nothing to be heard anywhere except cold and senseless sounds of desolation. Murgatroyd wailed heartbrokenly.


But after a long, long time there were scratching sounds. Still later, pantings. Then Calhoun's head came up, snow-covered, over the edge of the crevasse into which he'd tumbled. He rested, panting. Then, desperately, he managed to crawl to where snow was waist-deep but the ground proven solid by his previous footprints. He staggered upright. He stumbled to the ship. Very, very wearily, he climbed to the lock door. Murgatroyd embraced his legs, making a clamor of reproachful rejoicing that after going away he had come back.


"Quit it, Murgatroyd," said Calhoun wearily. "I'm back, and I'm all right. He's not. He was underneath when we landed, thirty feet down. I heard his skull crack when we hit. He's dead. If he hadn't been, how I'd have gotten him up again I don't know, but he was dead. No question."


Murgatroyd said agitatedly, "Chee! Chee-chee!" 


Calhoun closed the lock doors. There was a nasty rock scrape across his forehead. He looked like a man of snow. Then he said heavily, "He could have told me what I need to know! He could have told me how they make the plagues work! He could have helped me finish the whole business in a hurry, when there are men dying of it. But he didn't believe I'd actually do anything to him. Stupid! It's insane!"


He began to brush snow off of himself, with an expression of such sickish bitterness on his face as was normal for a Med Ship man—whose business it is to keep people from dying—when he realized that he had killed a man.


Murgatroyd went padding across the control-room. He swarmed up to where Calhoun kept the crockery. He jumped down to the floor again. He pressed his private, tiny coffee cup upon Calhoun.


"Chee!" said Murgatroyd agitatedly. "Chee-chee! Chee!" 


He seemed to feel that if Calhoun made coffee, that all matters would be returned to normal and distressing memories could be cast aside. Calhoun grimaced.


"If I died you'd have no coffee, eh? All right, as soon as we're on course for Kryder II I'll make you some. But I think I've blundered. I tried to act like a detective instead of a medical man because it should have been quicker. I'll make some coffee in a little while."


He seated himself in the pilot's chair, glanced over the instrument readings, and presently pressed a button.


The Aesclipus Twenty lifted from her landing place, her rockets lighting the icy stone spires of the island with an unearthly blue-white flame. The speed of her rising increased. A little later, there was only a dwindling streak of rocket fire ascending to the stars.


 


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