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CHAPTER TWELVE

Tannim prowled around the car restlessly, the comforting weight of his crowbar filling both hands. He studied the mist as it eddied around the giant mineral specimens, watching it with wary suspicion. Mist alternately concealed and revealed the farthest of the rocks, moving in no pattern he could discern. Unless he was greatly mistaken, the farthest of those rocks was a slice of watermelon tourmaline, a huge irregular wedge of transparent pink and green. He wouldn't even have known that watermelon tourmaline existed, much less what it was called and what it looked like, if Dotty hadn't been so infatuated with the stuff.


She'd be going ape right now, trying to figure out how to cart a five-ton rock out of here. Boy, this place is surreal. I feel like I'm in the middle of a Lexus commercial. 


He kept thinking that he saw things moving, just out of the corner of his eye. But any time he turned to see what it was, there was nothing there but a swirl of mist.


Too bad I'm not some kind of superhero. I could sure use an edge right now. Heros in books had magical senses to warn them of approaching danger; all he had were his eyes and ears and mage-sight. My crowbar-sense is tingling! The mage-sight wasn't doing him a heck of a lot of good; the mist itself was full of magical potential and obscured everything else.


It's doing me about the same amount of good as a guy with a heat-scope in the desert at high noon. 


That left eyes and ears. Plain old human senses, backed by red-painted iron and a bit of experience. Maybe a little good sense. It would have to do.


His feet made no noise at all in the sand. None. He might just as well have been walking on a foot of packed feathers. The ground here was as strange as the rest of the place. You could dig down just as far as you wanted, and all you'd find was sparkling white, utterly dry sand. Yet neither the tires nor feet sank in more than an inch, and there was firm, excellent traction, as good as the sands of Daytona Beach. Better. As good as the Bonneville salt flats. If I could just export this stuff, I'd make a fortune selling it to dirt-tracks. 


He glanced over at his companion every time he passed her, just to see if anything had changed. Shar's face was utterly still, without expression of any kind. Once again, she looked like a statue sitting there; if he hadn't seen her chest rising and falling in slow, even rhythm, he'd have thought she was dead, spellbound, or otherwise incapacitated.


And that chest, rising and falling, up and down, slowly— 


It looked as good as the rest of her. He prowled a series of full circuits around the Mustang, still without seeing anything. This bit of magic was taking her a lot longer than the last time she'd done something. Of course, the last time, she'd had the Gate right in front of her, and this time they didn't even know if there was a Gate over here.


What would they do if there wasn't a Gate here? A good question. Turn around and go back, I guess. Take our chances with one of the unfriendly settings, or with the place before that. It was cold and not very hospitable, but we wouldn't have to be there all that long. I hate to backtrack, though. We might meet something on our tail. That would be bad. 


It shouldn't take them all that long to get on our tail, either. All they have to do is figure out that Shar didn't move the Mach I like she said she did. 


By now, Madoc Skean must have figured out they'd slipped through his fingers. He and his cronies were surely on their trail in some form or other. How long would it take him to sort through all of the possibilities? He wasn't stupid; he wouldn't have amassed as many allies as he'd had if he was. He had to be on his way already.


There—something flickered at the edge of his vision again. This time he patrolled a few more soundless steps, then made an abrupt about-face, hoping to catch whatever it was in the act of eluding him.


Nothing. Not even an eddy of mist.


Maybe this place is getting to me, making me see things. Haven't been this jumpy in a long time. 


He decided that he might as well prowl in the opposite direction, since he was facing that way anyway.


Madoc's not stupid, and he's got a lot of ears in other domains. So, given how good a spy-network Madoc has, by now he's surely heard about our little visit to the Hall of the Mountain King. From there, there're only five destinations besides the one we came from. Given enough people to check them out . . . yeah, he could be on to us right now. 


"Eh, lad?" Tom Cadge called from inside the car, sounding anxious. "How long ye reckon afore the blackguards follow us?"


Even the old man was following his thoughts.


"I don't know, Tom," he answered truthfully, leaning against the car to talk through the window. "Could be they're after us right now. The one thing we've got going for us is that they've got to tread the same maze that we do. With any luck, they'll get as lost as we are."


Tom nodded, his mouth solemn below his bandaged eyes. "Mayhap they'll blunder into a nest 'o their own foes, eh? Like knockin' over a beehive. That'd be a choice jest."


"Oh, that'd be the best thing that could happen," Tannim told him, with a mental image of the Black Bard's surprise on finding his home invaded by his old rival Madoc. That would be a lovely sight to see! If Madoc got out of there with half his followers, he'd be lucky. The Black Bard was without mercy when it came to his few friends—and when given a chance at a foe . . .


Tom cocked his head to one side for a moment, then grimaced. "This place is mortal strange, lad. I keep thinkin' I'm hearin' summat off i' the distance, an' then when nothin' comes of it, thinkin' it's nobbut m' addled wits."


"Well you're not alone. I keep seeing things, but when I turn to look at them, there's nothing there." He pushed away from the car as Shar stirred. "Well, it looks like the lady may have found us something. Keep your ears open, all right? They're probably keener than mine."


"Aye, I will," Tom promised solemnly.


Tannim reached the front of the Mustang just as Shar opened her eyes. "There is a Gate here, but it's a long way off," she said, stretching her arms and blinking to clear her sight. "I wouldn't have believed this pocket was so big—that Gate must be six or eight miles from here. I can't think of too many places Underhill that are this size, and all of them have huge populations."


Tannim raised an eyebrow at that. "I wouldn't have thought it could be that big either; I would have thought that a pocket this large would have been claimed by now."


"Maybe it has," she replied ominously. "I caught distinct traces of Unseleighe magics out there. Only traces, so this isn't truly a domain of theirs, but they use this place for something."


"Grand." He sighed, and hefted the crowbar just for the reminder of its comforting weight. "Well, let's get on the road, shall we? If we're moving, we're a harder target to hit."


She slid off the hood without a comment, and landed lightly on the sand. He turned around and headed for the driver's side. He reached his seat a fraction of a second before she took hers, but this time they both fastened their safety belts.


She pointed directly ahead when he looked to her for directions. "Straight on, the way we were already going," she said.


He nodded, with a quick glance at the gas gauge. He'd started this trek with darn near a full tank of gas, and he'd tried to be careful—


And we're still a hair above the three-quarter margin, he noted with a bit of relief. Hard to find a gas station out here, and neither of us are Sidhe, to be able to ken and replicate whatever we want. 


He started the Mustang and drove on, slowly, in the direction she indicated. Visibility still wasn't good enough to warrant going faster than fifteen or twenty. Another towering rock-sample emerged out of the mist right in front of them, this one a huge nugget of pure copper, constructed like a branching coral formation.


Weird. Just too weird. He shook his head, and drove on.


* * *

A half an hour later by his watch, the mist had thinned to no more than a veil, upping visibility to about half a mile. The landscape had been changing for about the past fifteen minutes. The rock formations grew smaller, replaced by groves of dead and leafless trees, stretching blackened limbs against the white haze in the distance. Overhead was exactly the same as the nonexistent horizon: white haze. Lighting was a constant semidusk, nondirectional. All the place needed was a vulture or two for atmosphere.


The terrain itself had changed in that time; getting rougher, with increasingly steep hills and deep valleys, and nothing like a road in sight. The Mustang wasn't built for territory like this; heck, the Mustang wasn't built for anything but a real road. The only way to handle this kind of situation was to work his way up and down the hills in a zig-zag pattern, or travel along the ridge until a better crossing place showed up. The ground was still made of that strange sand; why it didn't slide and behave like dune-sand he had no idea. The top layer would slide down a little as the Mustang's wheels touched it, making the going a bit treacherous and tricky to drive, but beneath the top layer, the ground was firm.


That didn't help much, not when his jaw ached from clenching it and his knuckles were white from clutching the steering wheel.


Finally, they topped a rise only to find themselves looking down into a valley with a fifty-degree slope. Tannim stopped the car altogether.


"We can't take this in the Mach I," Shar said abruptly, before he could say a word. "Nothing short of a Land Rover could negotiate a slope like that. Tannim, I'm amazed you got this far—I'd have given up a mile ago. I almost asked you to quit when we passed that hematite boulder."


Tannim stared down the smooth slope, unbroken except for an occasional boulder of some highly polished stone or by a trio or quartet of spindly black trees, and nodded. Finally, after a long silence, he coughed.


"I'm pretty much stuck here without you," he admitted. "I don't know how to work those Gate things without already knowing the setting I want. I guess it's going to be up to you. Do we ditch the Mach I and try for this new Gate on foot?"


He was hoping she would think that was a bad idea. I'll argue with her if I have to, but we're partners in this. I'm not going to make an arbitrary decision for both of us. 


Shar shook her head immediately. "No," she replied decisively. "Not a chance. This is one we're going to have to do without. It'd take us hours to get there on foot, Tom couldn't do it, and we'd be without our protection, our ability to move quickly, and our power source. That wouldn't be stupid, it would be suicide."


He ground his teeth to relieve his frustration, then gave voice to the only other solution, the one he'd already contemplated. "We go back. And try the other Gate."


She nodded, her own face displaying her distaste for the obvious. "And unless we're willing to take the chance on running into the people following us by going back to the frozen plain—the only other setting we stand a chance with is Charcoal's holding."


"We'll decide that when we get there," he replied. "One problem at a time."


At least he had a good idea how to get back. The soft sand didn't hold tracks forever, but he could still make out a clear trail behind them. While the tire-tracks in the sand were still visible, he could follow them. And after that—he'd kept track of the various rock-samples they'd passed. Unless the unknown collector (if there was one) had a habit of swapping them around on a regular basis—or they moved on their own—he'd get back to the point where the mist got so thick he could use his talent to find the gap in the walls again.


It didn't feel right, though, turning back like this. Besides being frustrating, it felt as if he had missed a point somewhere. Granted, this wasn't a video game, where you always got the next level if you did things in the right order, but still—turning back felt like a mistake. There ought to have been a way, but if there was, he hadn't seen it, and neither had Shar.


One thing was oddly comforting, though, and that was Shar's behavior. Not only had she refused to give up the Mustang—she'd refused to dump Tom Cadge.


That was automatic, too. She didn't lean over and whisper to me that we ought to abandon him with the car. She didn't suggest we leave him and come back for him with help. It wasn't, "we could leave the passenger behind, but that wouldn't be right." Instead, it was, "it would take us hours on foot, and Tom couldn't do it." As if there was no question of keeping him with us—it's a given. 


He could trust her. He could. That single sentence had told him that much. She had nothing to gain and everything to lose by continuing to help the old man, and she hadn't even given it a second thought. It had been a completely natural response; that she accepted him as a responsibility along with her "debt" to Tannim.


His mood now much lighter, he surprised her by smiling at her once they got the Mach I turned around and headed back the way they had come. The furrows cut by the tires pointed the way, and he followed, retracing their path exactly. And hoping that he was doing the right thing.


Now as long as there isn't someone laying false tire-tracks for us to follow, we'll be all right. 


"I suppose it could be worse," she said after a moment. "There might not be anyone following us yet. We do have options still, and there's—"


Her head and Tom's came up at the same moment in identical startled movements, like a pair of deer alerted by a danger signal. "Oh, no—" she whispered.


"Tell me I didna hear a huntin' horn, milady," Tom begged, his wrinkled face white beneath the bandage. "Please tell me it was just th' wind, or summat like that. There's only one kind o' pack a-huntin' Underhill—"


He was interrupted by the sounding, faint but clear over the Mustang's rumble, of a hunting horn. At least, Tannim assumed it was a hunting horn, since they both shivered when they heard it.


"The Wild Hunt," Shar whispered, her eyes wide. "Oh no—we don't need that kind of trouble!"


"Whoa, whoa, what Wild Hunt?" Tannim asked, responding to the fear on both their faces by speeding up just a little. "What hunt? What's it mean to us? Who're the hunters?"


"The lost gods," Shar said fearfully, looking back over her shoulder as if she expected to see them at any moment, topping the hill behind them. "The spirits that once were gods of death and darkness in your world, who lost their worshippers and were banished Underhill. They hunt the living, led by their pack and their terrible Master. Even the Unseleighe fear them and hide when they hear that horn. It's said that there's no escape from them. Once they have the scent of you, they never give up!"


"Won't all this Cold Iron stop them?" he asked, as the horn sounded again, and sent a chill running up his spine. "I mean, we're talking pre-Christian, Bronze-Age guys here, aren't we? Shouldn't the rules that hold for the Sidhe hold for them?"


"The Master of the Hunt bears a spear tipped with the Death Metal from a fallen star," Shar replied, dashing his hopes. "That is why the Unseleighe fear him. They are no more bothered by iron and steel than a kitsune. They can cross running water with impunity, and holy things do not bar their way. Only sunlight stops them, and I doubt we're going to get any of that piped in to us on request!"


Tom Cadge had hunched down into his blankets, shivering, his head completely covered, like a child trying to hide from the monsters in the dark. It didn't look as though he had anything coherent to add.


"Great," Tannim muttered. "So what do we have going for us? Anything at all we can use against them?"


"We're not predictable." She stared through the back window; the horn-call sounded again, and it was definitely nearer. "They are more powerful than you, I, and all the Seleighe in Fairgrove put together—they used to be gods, for heaven's sake! Their horses never tire, nor do their hounds. But they will never have seen anything like this car, and they won't know what it, and we, can do. For that matter, they may not realize that the Mach I isn't alive—remember how the elves in the Mountain King's Hall reacted? If we can get out of this, it'll be by our wits."


"If I can get us into the heavy mist, can we lose them?" he asked. "Do you think that the turbulent area where the two pockets join is going to be confusing enough that they might lose the scent?"


"I don't know—but that just might work." She bit her lip and closed her eyes for a moment, thinking furiously. "Come to think of it, I know more than a few tricks along those lines. If you can get us some lead, I can kill the trail so cold they'll never find it, once we get into that mist!" Shar said at last, with determination replacing the fear in her eyes. "There wasn't a clever fox worthy of his tail yet that couldn't baffle any pack, on this side of the Hill or on the other, and haven't I nine tails?"


"That's the spirit, milady," Tom quavered from beneath his blankets. Tannim was surprised that he could respond at all, as obviously terrified as he was.


"All right then," Tannim said firmly. "Just let me get down where I can do some real driving, and I'll buy you that time."


In answer to that, the horn sounded a new set of notes entirely, and faintly beneath it came the deep and baleful baying of hounds.


Not the excited belling of foxhounds, however. These howls had a strange and doleful sound to them, as if the dogs themselves were in pain and wanted nothing more than to inflict that same pain on their quarry. This was a howl of bloodthirsty despair, a cry of doom approaching on four sore paws, whipped on by something even more terrible behind it. The deep cries called on the fear in the soul, the terror of the thing behind, the monster in the darkest shadows of childhood.


"They don't have hawks or anything, do they?" Tannim asked, suddenly struck by a horrible thought. If he had to contend with attacks from above as well as the hunters on the ground—granted, a hawk wouldn't be able to do a lot against the Mustang, but if this Master had complete control of them, there were things he could do with them. Having them drop rocks on the windshield—or hurl themselves against the windshield in kamikaze attacks.


"Not that I ever heard," Shar assured him. "Hawks can't be forced to course the way that hounds can. Turn a bird loose, however you have coerced it, and it can and will fly away."


One less thing to worry about. "Good."


As the ground gradually leveled, it became easier to drive. The sounds of the Hunt behind them grew ever nearer, as if the Hunters realized that they had the advantage here, and were determined to catch up while they still had that advantage. "What kind of rules are they limited by?" he asked, negotiating the downslope of a hill studded with gemlike boulders. "Can they go faster than a normal horse would?"


"I don't think so," Shar replied after another moment of thought. "The whole point is that the Hunt is their sport, and it wouldn't be sporting if they could just run anything down, would it? The quarry has to have some chance."


"Well, how would they react if the quarry fought back?" he asked. "If we took some of them out before they caught up with us?"


"I don't know. I'm willing to find out, though." He glanced quickly at her, to see that she looked determined and stubborn. "I'll throw everything at them I can think of."


"Take everything you can from the Mach I," he told her. "Try not to erode the shields too much, if you can help it, but drain whatever you need."


But she shook her head. "We need the shields too much, if what I've heard is true. No, I'll be throwing everything I can back there, and most of it won't be offensive." Another glance at her showed she was smiling thinly. "My training is primarily from mother's side; the kitsune way is trickery and illusion. That's what I'll try first."


The horn-call behind them sounded as if the Hunters were close, very close; perhaps no more than three or four hills away. He made out the calls of individual dogs within the general belling of the pack.


Not good. 


"I see them," Shar said, as they topped another hill. Her voice was strained and tight. He glanced into the rearview mirror and caught a glimpse of a darkness, a swiftly moving shadow in the distance, a mob of something that poured over the top of the hill like a dark flood. Something about that shadow sent a chill across his heart, and a touch of frost into his soul.


But beside them were the last of the dead trees, and ahead of them the first of the really large rock formations. This hill was the last bad one; after this, he could take them straight on, and since he knew what they were going into, he could accelerate down the hills to get momentum for the climb.


Shar was twisted around in her seat in a position that couldn't possibly have been comfortable, but she didn't release her safety-belts. Probably a good idea, he decided. I don't know what kind of evasive driving I'm going to have to do. 


Tannim dropped the accelerator another half-inch and the Mustang's velocity increased. The white sand went up in a rooster-tail behind them as they put some serious distance between them and their pursuers. The sparkling shapes of the stones blurred past, while the speedometer needle swept toward three digits.


"Tannim, driving like crazy will buy us some time, but it won't stop them. Ten-second quarter-miles won't stop the Wild Hunt."


Tannim grinned. "Here. Hold the wheel. I'll slow 'em down." He rolled down the window on his side, and Shar leaned as far sideways as she could manage with her seat-harness still buckled to grasp the wheel. Tannim let off the throttle, and the Hunt closed on them.


The wind whipped his curly hair around his face as he hung his left arm, still somewhat tattered, out the window. He chewed on his upper lip a moment and sighted along the rearview mirror before turning his head to face the bad-dreams-on-hooves behind them. The Hounds, canine sacks of sharp bone, were solid black with glittering eyes, loping along as fast as greyhounds on a track. The Hunters were all in black—barbarian types in fur and flying capes, crude tunics, but all of it in dead black. They all wore helms that hid their faces completely, which was fine by Tannim. The horses they rode were also black, but they had fangs instead of horse's teeth. What disturbed Tannim the most right now was that they were close enough he could see such details through the white sand the Mustang was clouding up behind itself!


It was that rooster-tail of sand that had given him this idea, though, so maybe it wasn't all bad. Tannim conjured up one of his planes of force, the same kind he had been using as ramps for the Mach I. He laid it down behind the speeding Mustang, a few feet behind the rear chrome, and dragged it along. The plume of sand grew even taller while Tannim adjusted the angle of it to make it a scoop. He then called another plane into existence. This time it was vertical, and caught the majority of the sand the other one was kicking up.


Then he snapped his fingers and the vertical one dropped back behind them, braced between a monolith of beryllium and a bus-sized lump of coal. He snapped his head around to face forward, grinning like a fool. What are you doing, you idiot? Are you actually showing off? You are! You are! You're showing off for Shar! 


"That's one!" he said as he dropped the accelerator pedal again and the engine's rumble went up in pitch. "Now for the clincher—take the wheel again—"


Tannim changed the angle of the trailing plane of force, simultaneously making it both wider and taller. In a few moments more, they had a perfect square of white sand following them as they shot between rows of semiprecious stones the size of student apartments. Tannim laminated a second thin wall of force over the sand, let off the throttle again, and to Shar's obvious amazement, stopped the car.


"What are you doing?" Shar demanded.


"Hang on. You'll see," Tannim said tersely. He unbuckled and stepped out of the car. With a few hand gestures, he slid the upright square of compacted sand to one side, and then split it in half horizontally. He shuffled that half down to ground level and pushed it off to the other side, then placed one slab of white sand on either side of the tire-tracks.


"What are you doing?" Shar asked again, a note of frantic worry in her voice this time.


The sand they had left in the air behind had settled enough that he could see, with disconcerting clarity, that their pursuers had split around the wall he had put up a minute ago. Some had simply punched through it with impunity. It had, after all, just been compacted sand, held together by the vestiges of a walling spell.


The hellish horses were lathered. They had no eyes, only dark holes where the eyes should be. The Master of the Hunt was the only Hunter whose face was visible; he wore an open-faced helm crowned with stag's antlers, and his horse was practically a skeleton. The Master looked like the ultimate predator; there was obviously only one thing for him, and that was the hunt and the kill.


And they were all gaining.


Tannim kept his hand gestures to a minimum, so he wouldn't telegraph to the closing horde what he was up to—by now they must be thinking their prey was exhausted, stopped to make a hopeless last stand.


Well—if that's what they're thinking, I sure hope they're wrong. 


Tannim called up three more planes of force, dropped them into place, and dropped back into the driver's seat as fast as he could. His foot was on the accelerator before his door was even closed, and an eyeblink later, the Mustang was moving again. The thickness of the ever-present mist was increasing. Behind them, the Hunters' horn sounded again, audible over the growling engine—


—and was abruptly cut short. Tannim looked in the rearview mirror.


Behind them, the Wild Hunt's dogs and horses were being cut down by the planes of force he had left at knee-height on either side of the upright, double layered, and very rigid walls of force. Horrors of ages past, spectres of ancient armies and spirits of death were being clotheslined at the kneecaps and vaulted, deathless faces first, into the white sand. By a kid from Oklahoma in a fast car.


And beside him, a half-dragon, half-kitsune lady was feverishly concentrating on—something—glowing in her hands.


"This is it!" Shar shouted over the howl of the engine. "This is my trump card! If this one doesn't work—"


She didn't finish the statement. She didn't have to. They both knew what the outcome would be if the Hunt caught up with them.


The mist was so thick now that Tannim's effectiveness as a driver was cut in half. The rocks weren't spaced apart at predictable intervals in this section, and there was always the chance he might run into one if he wasn't careful. That would bring a swift end to the Hunt, but not the one they wanted.


So now it was up to Shar to shake their followers off the trail.


There were no fireworks this time; Shar simply held something small in her hand, visibly pouring every erg of energy left to her into it. She finally tapped into the resources of the Mach I as well; Tannim sensed more power draining from it into whatever it was she held, as if she had suddenly opened a spigot at full force.


Then she dropped it—whatever it was—out the window. And collapsed into the seat, her face drained and white, her eyes closed.


A flash in his rearview mirror startled him into glancing up, taking his attention off her for a moment. To his amazement, there was another Mustang behind them, with two occupants in the front seats, speeding away at right angles from their own path!


She's built a decoy! But how— 


"A hair from me, a hair from you, and a loose screw from the dashboard," she said faintly. "Wrapped up in a swatch of silk. It won't create tire-tracks, but it's made to leave a strong scent, magical and physical. I hope it'll hold them until we pass the wall into the other pocket. The decoy will incinerate in about twelve minutes . . . but by then, our trail should be cold enough that they'll give up."


However she'd done it, it had taken everything she had in her, and then some. It was obvious that she had held nothing in reserve. She lay back in the seat, pale and drained, so tired that only the seatbelt was holding her erect.


So now it was up to him again; he'd bought her the time to create the decoy, now her creation was buying them the time to escape.


Time to find the gap in the wall, and get the heck out of there.


* * *

Tannim waited until the last of the color and turbulence was gone from the mist around them before bringing the Mach I to a halt and turning the engine off. Shar had not moved in all that time; she was as spent as a channel-swimmer or a marathon-runner at the end of the race. She hadn't even noticed that they'd left the realm of the Hunters.


"Are you all right?" he asked, wanting to touch her, but not certain that he dared. As a sort of awkward compromise, he took both of her cold, limp hands in his to warm them.


"Are we there yet?" she replied, without moving or opening her eyes. "Are we on the other side?"


"Yes—and I can't hear the Hunt anymore." That had been a relief; the moment he'd crossed the barrier of turbulence, he'd lost the last sounds of horns and hounds, and they hadn't returned. It looked as if Shar was right; the Hunt couldn't track anything past all that magical confusion. They might not even be able to find their way in it.


"Nor can I, lad," Tom put in from the rear seat. "An' I think I got sharper ears nor ye."


Shar heaved an enormous sigh of relief, and finally opened eyes that mirrored her own complete exhaustion. "I think we've lost them. I didn't dare believe it, but I think we managed to lose them."


"You mean you managed to lose them, clever fox," he said, squeezing her hands. She smiled faintly and squeezed back. "If you hadn't created that decoy, we'd never have gotten away from them."


"There ain't many as escaped the Wild Hunt," Tom Cadge said, with awe and delight. "I didn' think e'en the two o' ye coulda done it!"


"I couldn't have done it," Tannim said flatly. "Not alone. All the fancy driving in the world wasn't going to shake that bunch." He shook his head at her shrug. "No, I know what I'm talking about and—look, Shar, I want you to know something. I know we aren't out of this yet, but—you're free of your debt to me. You've put in more than enough to get us both out of this mess."


At that, a little life and color crept back into her face. "But I haven't gotten you back yet—" she protested. "You were right. I got you into this, and the only way to balance the scales is to get you home again."


"I know," he replied, "but you've done more than you had to. It's not your fault we couldn't go back the same way I came in. So, no matter what else happens, the scales are balanced so far as I'm concerned, all right?"


"If that's the way you want it," she said slowly, "all right. But I'm still going to get you home, and I'm going to get Tom somewhere that will be safe for him."


"I know," he said, letting her hands go, with a smile. "I know. Now, help me find that Gate again, all right?"


* * *

Finding the Gate was a great deal easier than he'd thought it would be; Shar didn't even need to stir herself to help. On this side of the wall, with no wind to disturb the sand and no hills for it to slide down, the tire-tracks were still as plain and as clear as if they'd just driven by a few seconds ago. He simply followed his own trail back to where it ended at the alabaster arch in the midst of the shifting mists.


Now there was only one decision left to make.


"Back to the tundra?" he asked out loud, staring at the translucent rock of the Gate. "Or somewhere else?"


"The only `else' we have available is that little domain of my father's," Shar replied, sitting up and running her hands through her hair in an obvious effort to revive. "It has to be the tundra. We'll just have to go there and hope that we don't meet up with Madoc."


"And if we do?" he countered. "Shar, if we have a plan in place, we'll be one up on him. If we can move while he's still staring, we have a chance to get away."


She nodded slowly. "You're right. The worst that can happen is that we don't use that plan. Do you have any ideas?"


"Actually, I do." He stretched and popped a couple of vertebrae in his neck. "I think we ought to keep the Gate live behind us. And if we run into Madoc on the tundra, we duck back through to here before he can react. He won't know where we went, so we'll have a little lead time. Then, from here—we go straight to Charcoal's pocket holding."


She stared at him, eyes wide. "You have got to be kidding. That's crazy! Why don't we just stand off in the mist and let them search around, wait until they give up on this destination and then go back to the tundra?"


But he shook his head. "Because Madoc's going to leave someone to guard that Gate on the frozen plain. If we stand off and wait, they can still follow the tire-tracks and find us. But if we go to Charcoal's domain, when they come through here, they just might see the tire-tracks on this side and follow them out across to the other side of the wall. If they do that—they'll run right into the Hunt."


He waited while she absorbed all that and gave it some serious thought—particularly the part about leading Madoc to the Hunters.


"At the worst," he continued, "they'll figure out which setting we used and follow us there. By then, if we haven't gotten into trouble, we'll be following Gates that you know, and we won't be flying blind anymore."


"Those are all good points," she admitted. "And I can't think of a better plan." She ran a hand across her eyes and rubbed her temple wearily. "I hope we don't have to make too many fancy maneuvers, though. I don't have too much left in me."


He knew then exactly how much had been taken out of her by that last heroic effort. She would never have admitted her weakness if she hadn't known there was no energy, no strength in her to call on anymore.


And now he was in the uncomfortable position of trying to decide what was the most risky proposition. Should they stay where they were until Shar recovered a little, taking the chance that the Wild Hunt might find them, or some other, equally nasty inhabitant of this pocket jumped them—or Madoc found them?


Time is running out, either way. We're getting hemmed in. 


Or should they go on, and take the chance of running into Madoc with Shar in a dangerously weakened state?


"I wish I knew where Madoc was right now," he muttered, running his finger nervously across his chin.


"If I had my old air elementals, I could tell you," she replied, her eyes growing suspiciously bright and wet. "They used to scout things for me, until Madoc murdered one of them, and the rest of them ran off in terror." She rubbed her hand across her eyes. "My favorite . . ."


He sat down beside her and offered his shoulder. He half expected her to refuse it.


But she didn't. She put her head down on his shoulder and wept silently, tears soaking into his shirt, her whole body shaking with quiet sobs. He held her, sensing that the tears were long overdue.


For the moment, decisions would have to wait.


* * *

Joe tapped quietly on the door of the black-lacquered room, after intercepting FX just before he yanked the doors open with no warning to the occupants.


The door slid aside after a moment's pause. Lady Ako was the one who opened it, but Joe thought that Chinthliss looked a little less out-of-sorts. He still looked worried, but not as annoyed as before.


There was no change in Lady Ako's expression, at least not that Joe could read, but then she surely had a doctorate in inscrutability. He hoped that the two of them had gotten some of their differences ironed out while he and FX had left them alone.


He'd never have admitted it out loud, but he was kind of a romantic, and he had heard the pain in Chinthliss' voice when the dragon had told the story of how he had lost Ako. Maybe if Ako knew that, it might make some difference to her. Maybe if Chinthliss got over some of his attitude problems, she'd be willing to give him another chance.


But Lady Ako's first words had nothing to do with the relationship between herself and Chinthliss. "The computer has a tentative match with some of the things Chinthliss and I have seen while you were gone," she said. "If the match is a true one, it is most imperative that they make some move to get out of there before very long. It is a most dangerous pocket of the Unformed."


"Aren't they all?" Fox asked, as he took his place behind the table.


"Not all pockets are accessible to the Wild Hunt," Lady Ako said shortly.


"What?" Fox yelped, every hair standing on end. Joe blinked in surprise at Fox's reaction. He'd never actually seen anyone or anything but a cat bristle with fear before. It was a very interesting effect; Fox became twice his normal size for a moment, before Lady Ako's soothing hand motions calmed him.


"Tell me we aren't going there," FX begged. "Please, Lady, tell me we aren't going there after them! I'm only a three-tail, I can't take on the Wild Hunt!"


"Not unless we have more than just a `tentative match' from a collection of silicon chips to go on," Chinthliss replied. "The lady has graciously put one of her best sorcerers at our disposal; when we know where they are, he will give us a Gate that will take us directly to them. But we are not going to waste that advantage until we have no doubts."


"Indeed," Ako added with a decisive nod. "I wish that we could work your Tannim's trick with the chrome circle a second time, but while we are all Underhill, the mere presence of even this much steel—" she tapped the ring with one claw "—changes the effect of our magic. We have not practiced in the presence of Cold Iron as Tannim and Shar have; we do not know how to use the effect."


Joe stared at her as something hit him. Oh, surely the lady had thought of this already! It was so obvious— 


Oh, what the heck. "Then why not go up?" he blurted, face and ears reddening as he thought about how stupid he must look. "Why not go to our side of the Hill, where your magic won't be affected as much?"


"Oh, it will still be affected," Ako said with a sigh. "The problem is the magic itself, and not entirely the place where it is cast. Your Tannim knows those effects, we do not. He could compensate for them, but we have never had the need to learn to do so."


"A mistake, and one that I have pointed out to others," Chinthliss rumbled. "No point in rehashing old debates. I—" He broke off, suddenly, and his expression changed. "Ako, the boy is right! I had forgotten that Tannim used the ring to build his Gate! We cannot use the trim-ring to do more than scry here, for a number of reasons—but we can make a Gate out of it on the other side of the Hill because we will make the Gate from it exactly as Tannim did! You've been assuming we would create a new Gate, not that we would use the chrome circle! And it won't matter if the Mustang warps magics where it is, because the trim ring is part of the Mach I! It would matter if we were trying for Tannim himself, say, or Shar, but not if we're linking into the Mustang directly! Magical resonance should . . ."


He went on at some length about "Laws of Magic" and spouting some kind of mathematical equations—Ako replied in the same vein, with great enthusiasm and growing excitement. Within seconds, Joe was hopelessly lost. Fox's gaze went back and forth between the two of them, like a spectator at a tennis match, but Joe couldn't tell if he was actually following the increasingly esoteric conversation or not.


Well, it hardly mattered. Chinthliss thought his idea was going to work, that was the point, and it looked as if he was convincing Lady Ako. Finally she nodded.


"I believe you are right," she said. "And what is more, I believe your logic is absolutely sound, magically and mathematically. There is no need for us to sit here in idleness any longer."


She slid the door to the tiny room open, and the three of them followed her out into the larger room. "Come," she said with an imperious gesture, showing no sign of stiffness after all that sitting in cramped quarters.


Chinthliss winked broadly at Joe and FX behind Lady Ako's back, but followed her with no other comment.


She paused only to shed her fancy outer kimono and collect a belt hung all over with a variety of implements. Beneath the elaborate robe she wore a much more utilitarian outfit, something like the jackets and loose pants that karate students wore, only in a scarlet silk as red as blazing maple leaves in autumn, bound at the waist with a scarlet scarf. She slung the belt over the jacket and pulled it snug.


"So where is this sorcerer you promised us?" Chinthliss asked mildly, as she gestured again that they should follow and headed down a corridor that ended in a door. She waited while Chinthliss got the door, nodded gracefully, and preceded Joe and FX through it. It let out onto a perfectly ordinary sidewalk bordering a paved street in the middle of a well-manicured park of the kind that would surround an English manor-house. Grass as perfect as a carpet of Astroturf undulated beneath huge oak trees and immaculately groomed bushes, and made plush paths between beds of flowers in full and riotous bloom. Behind them, the building, which Joe knew was huge, was nothing more than a single-storied one-room cottage surrounded by more beds of flowers, picturesque as anything in a fairy tale.


Lady Ako advanced to the street without a single backward glance. "Taxi!" she called, waving her paw-hand in the air, although Joe hadn't seen a single sign of anything like a cab. But within a few seconds, one appeared—this time it wasn't a cartoonish taxi like the last one, but a perfectly normal London cab.


"Where to, mum?" the driver asked in what was definitely an English accent.


"Grand Central Station," she replied, getting into the front, next to the driver, leaving the rest of them to pile into the rear. It was a bit of a squeeze, with Joe stuck in the middle, but they all made it. The cab smelled pleasantly of leather and metal polish; it made a U-turn and proceeded down the tree-lined avenue at a modest pace. There wasn't any other traffic, and no one on foot, either.


Fortunately, the ride wasn't long. "That's it, up there," Chinthliss said, waving at a building rising above the trees ahead of them. Joe had no clue what the real Grand Central Station looked like, but it probably wasn't anything like this. . . .


Carved of white marble, the place rose several stories tall, covered in arches and staircases—and it made Joe dizzy just to look at it, because it was all so completely wrong. Staircases were at right angles to one another, even running upside-down, arches gave out onto platforms that were at the tops of staircases that nevertheless went up from the platform, even though the platform was already higher than the staircase. . . .


Worse yet, there were people walking all over this thing, upside-down, sideways—though always at the correct angle to the surface they were walking on.


"Don't think about it," FX advised him in a kindly voice. "It's all right, it just isn't operating by the rules you're used to."


If that wasn't the understatement of the century! At least the bottom story looked normal enough as the taxi pulled up to the single entrance. Joe decided that the best thing he could do would be to fix his gaze firmly on the ground in front of him and not look anyplace else.


Lady Ako paid and tipped the driver, and they all piled out of the cab onto the white marble sidewalk. Joe refused to look any higher than the first floor, but that was impressive enough. The whole thing was white marble, and every inch of it was carved with patterns of flying birds that became fish that became birds again, or lizards, or rather bewildered-looking gryphons.


"The sorcerer?" Chinthliss prompted. Lady Ako just smiled.


"I've always said that if you want something done right, you should do it yourself," she replied. "Why should I delegate something this important to someone else?"


"Ah." Chinthliss only nodded. "Hence Grand Central Station."


She shrugged. "It will save me some effort," she replied, as if that answered everything. "The price of four tickets is far, far less than the cost of the safety of my daughter."


Chinthliss only bowed, and gestured to her to lead them on again. She did so, taking them under an archway upheld by two pillars carved with sinuous, intertwined lizards.


Once inside, Joe forgot his resolution to only look down at his feet. He stared upward, gawking. They were inside a single enormous room of white marble that reached into the misty distance. Around the edge of the room was a ramp spiraling upward until it dwindled far above them into a mere thread. Giving out onto the archway were doors with names carved over them and inlaid with black marble. Joe simply couldn't read most of those names; they weren't lettered with anything he recognized. The words were as foreign as Arabic or Chinese.


People were coming and going from those doors; not many, and not at any regular intervals, but there did appear to be a certain amount of steady traffic.


"Don't worry about those," FX told him, nudging him to get him moving again. "What we want is over there—"


The kitsune pointed to another arch, this one quite plain, but with a ticket booth at one side. Lady Ako was already there, buying tickets, while Chinthliss waited beside her. There was a single word carved above this archway as well: Home. 


Home?


"Come on," Fox urged, as the lady turned away from the booth with tickets in her hand.


"What the heck does that mean, `Home'?" Joe asked. "What's going on here?"


"All those doors you see up there are Gates," Fox explained as the two of them hurried to catch up. "You can get here from just about any domain Underhill—this is the other side of the park from the gazebo where we came in. If you don't want to use up your own magic in building a Gate to somewhere, you can always come here and use the public Gates. Underhill couldn't exist without this place, actually, it's sort of the center for everything. This is the most neutral spot in the universe. You could meet your deadliest blood-enemy here, and no matter how much you hated each other, you'd both better smile, nod, and ignore each other. The guardians of this place don't interfere with much, but break the peace, and they'll squash you flat."


FX giggled. "We call 'em Sysops."


"What's that got to do with `Home'?" Joe persisted, as they came up to where Chinthliss and Lady Ako were standing just beneath the archway.


"This is a unique Gate in all of the domains," Ako supplied, handing him a ticket. "It requires an enormous amount of magic to operate—and it will take you home. Wherever your home is. It responds to your desire, to the place you feel is truly home to you—anywhere Underhill, or anywhere on your side of the Hill, from Warsaw, Poland, to Warsaw, Indiana; from Athens, Greece, to Athens, Georgia. For that reason, although the other public Gates here in Grand Central Station are free or of nominal cost to use, use of this Gate is very expensive—but I do not grudge the expense. I will need all my powers once we reach your side of the Hill to build the Gate to reach Shar and Tannim; this will help me save them for that."


"So Joe, it's up to you," Chinthliss said quietly. "We need to get back to the barn, or somewhere near it, so we can use the trim-ring as a Gate." He handed Joe a different ticket from the other three: metallic gold, it felt very much like a very thin sheet of metal, embossed with odd characters. "You're the one with the Master Ticket for this trip; the Home Gate will take its setting from you. Take us home."


Home? For a moment, his mind was a complete blank. He'd never had a home, not really, so how could he take the others there? Not the succession of low-rent apartments that he and his parents had lived in while his father was working out his Grand Plan. Certainly not the old mansion outside Atlanta. Definitely not the bunkers of the Chosen Ones in Oklahoma. Not even the military school, which was the only place until now where he'd ever felt comfortable. . . .


Until now. Suddenly his thoughts settled. What was wrong with him? Of course he had a home now! Tannim's parents had made that clear, that he was welcome and wanted there. Needed, too, when it came to it; he could pull his own weight there and know he was useful, and be sure of getting thanks afterwards.


No, there was no question of where home was. Not anymore.


"Ready?" Chinthliss asked, looking searchingly into his eyes.


He nodded, confident now, and led the way under the vast, white arch of stone, knowing what he would find at the other end of it.


Home, he thought with a longing, and yet a deep contentment, as he felt that now-familiar disorientation take hold of him.


 


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